🗝️ Course module
Mythic+
Push keys without holding your group back.
3 lessons · ~22 min total
Module outcomes
What you will be able to do
Complete the lessons in order. Each checkpoint turns the topic into a decision you can recognize and apply during play.
- Checkpoint 1
How Mythic+ Works
Time the key to upgrade it; deaths cost timer and often the run.
- Checkpoint 2
Affixes, Routing & Pulling
Read the week's affixes and plan for them.
- Checkpoint 3
Kicks, Cooldowns & Not Dying
Coordinate interrupts and CC - un-kicked casts wipe keys.
Lessons in this module
- 1How Mythic+ WorksMythic+ is WoW's endless dungeon ladder. Understanding the timer, keystones, and rewards makes every run make sense.7 min read
- 2Affixes, Routing & PullingTwo things decide whether a key is timed: your route and how you pull it. Both are learnable.8 min read
- 3Kicks, Cooldowns & Not DyingIn a five-player group your utility and survival matter as much as your damage. This is where keys are won or lost.7 min read