Races

Every playable race, and what its racials actually do.

26 playable races and 240 race and class combinations. Racials are grouped into the actives you press and the passives you keep, because in a rated setting the active is usually why the race gets picked.

26 races240 combinations13 classes

Alliance

Locked to the Alliance at character creation. 11 races.

Gnome

Core race · Classic · 8 classes

  • Escape Artist · 1 min
    Escapes root and snare effects.
  • Nimble Fingers · passive
    Increased Haste.
  • Expansive Mind · passive
    Increased maximum Mana, Rage, Energy, Runic Power and Focus.

Out of combat: Engineering Specialization.

Draenei

Core race · The Burning Crusade · 10 classes

  • Gift of the Naaru · 3 min
    Heals you or an ally for a share of their health over 5 sec, at 40 yd range.
  • Heroic Presence · passive
    Flat increase to Strength, Agility and Intellect, scaling with level.

Out of combat: Gemcutting (Jewelcrafting).

Worgen

Core race · Cataclysm · 9 classes

  • Darkflight · 2 min
    Sprint, sharply increasing movement speed.
  • Viciousness · passive
    Increased critical strike chance.
  • Aberration · passive
    Reduced Shadow and Nature damage taken.

Out of combat: Two Forms (cosmetic), Flayer (Skinning).

Void Elf

Allied race · Legion · 9 classes

  • Spatial Rift · 3 min
    Opens a rift and teleports you to it, roughly 30 yd.
  • Entropic Embrace · passive
    Your damage and healing periodically deal additional Shadowfrost for 12 sec.
  • Preternatural Calm · passive
    Your spellcasting is not delayed by taking damage.
  • Chill of Night · passive
    Reduced Shadow damage taken.

Out of combat: Ethereal Connection (Void Storage and transmog costs).

Lightforged Draenei

Allied race · Legion · 9 classes

  • Light's Judgment · 2.5 min
    Calls down a strike after a short delay, damaging enemies in a small area at 40 yd.
  • Light's Reckoning · passive
    On death, heals allies and damages enemies around you.
  • Holy Resistance · passive
    Reduced Holy damage taken.

Out of combat: Forge of Light (Blacksmithing), Demonbane (experience from demons).

Dark Iron Dwarf

Allied race · Battle for Azeroth · 10 classes

  • Fireblood · 2 min
    Removes poison, disease, curse, magic and bleed effects, and raises primary stat for each effect removed.
  • Forged in Flames · passive
    Reduced physical damage taken.
  • Dungeon Delver · passive
    Increased movement speed while indoors, which covers most dungeons.

Out of combat: Mass Production (Blacksmithing).

Kul Tiran

Allied race · Battle for Azeroth · 10 classes

  • Haymaker · 2.5 min
    Damages, stuns for 3 sec and knocks the target back.
  • Brush It Off · passive
    Increased Versatility, and heals a share of damage taken over 4 sec.
  • Rime of the Ancient Mariner · passive
    Reduced Frost and Nature damage taken.

Out of combat: Child of the Sea (underwater breathing), Jack of All Trades (all professions).

Mechagnome

Allied race · Battle for Azeroth · 8 classes

  • Hyper Organic Light Originator · 3 min
    Summons two light duplicates of yourself to distract enemies. It is a decoy, not a stun.
  • Combat Analysis · passive
    Gathers combat data every 5 sec in combat, stacking increased primary stat up to 10 times. Decays out of combat.
  • Emergency Failsafe · passive
    Heals you when you drop to critically low health, on an internal cooldown.

Out of combat: Mastercraft (personal crafting tools), Skeleton Pinkie (lockpicking).

Horde

Locked to the Horde at character creation. 11 races.

Undead

Core race · Classic · 8 classes

  • Will of the Forsaken · 2 min
    Removes any charm, fear and sleep effect.
  • Cannibalize · 2 min
    Channels off a nearby Humanoid or Undead corpse, restoring health and mana over 10 sec. Cancels on any action or damage.
  • Touch of the Grave · passive
    Your attacks periodically deal Shadow damage and heal you for the same amount.
  • Shadow Resistance · passive
    Reduced Shadow damage taken.

Out of combat: Underwater breathing (from Touch of the Grave).

Tauren

Core race · Classic · 11 classes

  • War Stomp · 1.5 min
    Short cast that stuns up to 5 enemies within 8 yd for 2 sec.
  • Brawn · passive
    Increased critical strike damage and healing.
  • Endurance · passive
    Increased Stamina.
  • Nature Resistance · passive
    Reduced Nature damage taken.

Out of combat: Cultivation (Herbalism).

Troll

Core race · Classic · 10 classes

  • Berserking · 3 min
    Increases Haste for 12 sec.
  • Da Voodoo Shuffle · passive
    Reduced duration of movement-impairing effects.
  • Regeneration · passive
    Increased health regeneration, part of which continues in combat.

Out of combat: Beast Slaying (experience from beasts).

Blood Elf

Core race · The Burning Crusade · 10 classes

  • Arcane Torrent · 2 min
    Removes one beneficial effect from every enemy within 8 yd and restores class resource. It is a purge, not a silence.
  • Arcane Acuity · passive
    Increased critical strike chance.
  • Arcane Resistance · passive
    Reduced Arcane damage taken.

Out of combat: Arcane Affinity (Enchanting).

Goblin

Core race · Cataclysm · 9 classes

  • Rocket Jump · 1.5 min
    Launches you forward.
  • Rocket Barrage · 1.5 min
    Fires rockets at an enemy for Fire damage at 30 yd. Separate cooldown from Rocket Jump.
  • Time is Money · passive
    Increased Haste.

Out of combat: Best Deals Anywhere (vendor prices), Pack Hobgoblin (bank access), Better Living Through Chemistry (Alchemy).

Nightborne

Allied race · Legion · 8 classes

  • Arcane Pulse · 3 min
    Deals Arcane damage to nearby enemies and heavily slows them for 8 sec.
  • Magical Affinity · passive
    Increased magical damage dealt.
  • Arcane Resistance · passive
    Reduced Arcane damage taken.

Out of combat: Cantrips (mail access), Ancient History (Inscription).

Mag'har Orc

Allied race · Battle for Azeroth · 9 classes

  • Ancestral Call · 2 min
    Grants a burst of one of your two highest secondary stats for 15 sec.
  • Savage Blood · passive
    Reduced duration of poisons, diseases and curses.

Out of combat: Open Skies (mounted speed), Sympathetic Vigor (pet health).

Zandalari Troll

Allied race · Battle for Azeroth · 11 classes

  • Regeneratin' · 3 min
    Channels for 6 sec, restoring half your maximum health. Interrupted by direct damage.
  • Embrace of the Loa · passive
    Choose a Loa blessing at a shrine: Pa'ku for a critical strike proc, Bwonsamdi for Shadow damage that heals you, Akunda for bonus healing, Kimbul for a stacking bleed. Swapping has a long cooldown.

Out of combat: City of Gold, Pterrordax Swoop (slow fall).

Vulpera

Allied race · Battle for Azeroth · 9 classes

  • Bag of Tricks · 1.5 min
    At 40 yd, damages and snares an enemy, or heals and hastens an ally, for 4 sec.
  • Nose For Trouble · passive
    The first hit from each enemy is reduced by a share of your maximum health. It is a damage reduction, not a reflect.

Out of combat: Alpaca Saddlebags (bag slots), Make Camp / Return to Camp.

Choose your side

These races pick a faction when you create the character, so they appear on both sides. 4 races.

Pandaren

Core race · Mists of Pandaria · 9 classes

  • Quaking Palm · 2 min
    Incapacitates the target for 4 sec at melee range and drops your attack.
  • Epicurean · passive
    Doubles the stats you gain from Well Fed effects.

Out of combat: Gourmand (Cooking), Inner Peace (rested experience), Bouncy (falling damage).

Dracthyr

Hero race · Dragonflight · 7 classes

  • Wing Buffet · 3 min
    Knocks away enemies in front of you.
  • Awakened · passive
    Grants an additional Mastery point.

Out of combat: Soar and Glide (travel), Visage and Chosen Identity (form swap), Familiar Skies, Discerning Eye.

Earthen

Allied race · The War Within · 9 classes

  • Azerite Surge · 2 min
    An empowered cast: damages enemies, then also heals allies, then also stuns, depending on how long you charge it.
  • Ingest Minerals · passive
    Permanently Well Fed at increased effectiveness, and cannot eat normal food. Eating a Khaz Algar gem selects the stat: amber Stamina, emerald Haste, onyx Mastery, ruby Critical Strike, sapphire Versatility.
  • Titan-Wrought Frame · passive
    Increased base armor from equipped items.

Out of combat: Hyper Productive (Finesse), Wide-Eyed Wonder (exploration experience).

Haranir

Allied race · Midnight · 9 classes

  • Thorn Bloom · 3 min
    Ground-targeted at 40 yd: thorns damage up to 8 enemies and heal up to 8 allies within 10 yd of the area, over 12 sec.
  • Lash Out · passive
    Increased critical strike damage and healing. Weaker than the Dwarf and Tauren equivalents.
  • Subterranean Predator · passive
    Increased damage against Aberrations, Beasts and Elementals. No stealth or detection component.

Out of combat: Rootwalking (teleport within Harandar), One With Nature (Herbalism).

Which races can play which class

Six classes are open to every race. The restricted ones are where the real choice is.

Roll a roster

Generate a batch of characters - name, race, class, and faction - drawn from the verified 240-combination matrix above, so every line is a character you can actually create. Neutral races pick a side per roll.

What Midnight changed

Racial percentages are tuned patch to patch, so the passives here describe the effect rather than quote a number that would quietly go stale. Race and class availability is current for Midnight, which added the Haranir and opened Demon Hunter to Void Elves - and nothing changed in 12.1, which was tuning and Season 2 content only. Race ids come from the game’s own data, and the four races that let you pick a faction carry a separate id per side. One combination widely repeated by search results but not in the game: Blood Elf Shaman - the live class pages list 15 Shaman races, and Blood Elves are not among them.