Midnight S1
Melee DPS

Demon HunterHavoc

Havoc is a fast, mobile melee spec that pours Fury into Chaos Strike and Blade Dance while opening burst windows with Eye Beam and Metamorphosis. Mobility and Fury flow define the playstyle.

World of Warcraft: Midnight · Season 1

Guide contents
Spec briefing

How Havoc Demon Hunter wins

Havoc is a fast, mobile melee spec that pours Fury into Chaos Strike and Blade Dance while opening burst windows with Eye Beam and Metamorphosis. Mobility and Fury flow define the playstyle.

Role
Melee DPS
Stat lead
Agility then Critical Strike
Single target
Aldrachi Reaver
Cleave / AoE
Fel-Scarred
Patch 12.0.7Updated Jul 31, 2026

Strong when

  • Best-in-class mobility and uptime
  • Strong burst AoE with Eye Beam and Metamorphosis
  • Reliable cleave and magic damage

Plan around

  • Damage dips outside of Eye Beam windows
  • Eye Beam needs good positioning to hit the pack
  • Thin defensively once Blur is down
Character setup

Stat priority and consumables

Item level and effect strength still matter. Use this ordering to break close choices, then re-check it after major gear swaps.

  1. 1.Agility
  2. 2.Critical Strike
  3. 3.Haste
  4. 4.Versatility
  5. 5.Mastery

Agility and item level come first. Critical Strike and Haste are the leading secondaries because they drive Fury generation and Chaos Strike refunds - more resets means more spenders inside your damage windows. Versatility is flat and safe, and Mastery trails for both builds. The order holds for Aldrachi Reaver and Fel-Scarred alike; sim exact gear before committing to expensive crafts.

Consumables

Flasks, food, potions, weapon oils, and runes for this build.

6 rows
FlaskFlask of the Blood KnightsDefault agility flask.FoodHarandar CelebrationAlternatives: Silvermoon ParadeDefault feast option.Combat potionPotion of RecklessnessPot inside Metamorphosis with Essence Break ready, not on cooldown.Health potionSilvermoon Health PotionCarry for raid, keys, and rated PvP.WeaponThalassian Phoenix OilDefault weapon oil.Augment runeVoid-Touched Augment RuneUse for progression and high keys.
Combat

Opener and priority

Use these as decision priorities, not a rigid cast sequence. Re-evaluate whenever targets, resources, procs, or mechanics change.

Core principles

  • Avoid Fury waste: in single target, Fury is spent on Chaos Strike while always keeping enough banked to cast Blade Dance the moment it comes off cooldown.
  • Keep abilities on cooldown: Blade Dance, Immolation Aura, and Eye Beam are used on cooldown, with Fury spent during the downtime between them.
  • Line up medium cooldowns: Essence Break lines up with every second Eye Beam, and Vengeful Retreat (for Inertia and Initiative) lines up with every Eye Beam.
Fel-ScarredThe current recommendation in all content. Focuses on Eye Beam and Metamorphosis for major burst through Demonsurge - a burst profile that makes Inertia the primary build choice. Single-target and AoE share the same list; AoE simply leans harder on Immolation Aura.

Single-target priority

  1. 1.Felblade or Fel Rush - if the Inertia buff is up, to proc it
  2. 2.The Hunt
  3. 3.Death Sweep
  4. 4.Immolation Aura - if capped on charges
  5. 5.Vengeful Retreat - if Eye Beam is off cooldown
  6. 6.Eye Beam
  7. 7.Metamorphosis
  8. 8.Blade Dance
  9. 9.Annihilation
  10. 10.Chaos Strike
  11. 11.Immolation Aura
  12. 12.Felblade
  13. 13.Throw Glaive or Fel Rush - when no other abilities are available

AoE priority

  1. 1.Felblade or Fel Rush - if the Inertia buff is up, to proc it
  2. 2.The Hunt
  3. 3.Death Sweep
  4. 4.Immolation Aura - if capped on charges - in AoE it is a substantial part of your damage, so never sit on 2 charges
  5. 5.Vengeful Retreat - if Eye Beam is off cooldown
  6. 6.Eye Beam
  7. 7.Metamorphosis
  8. 8.Blade Dance
  9. 9.Annihilation
  10. 10.Chaos Strike
  11. 11.Immolation Aura
  12. 12.Felblade
  13. 13.Throw Glaive or Fel Rush - when no other abilities are available

Opener

  1. 1.Cast Immolation Aura twice, starting about 3 seconds pre-pull.
  2. 2.Use Potion of Recklessness and any on-use trinkets - never macro them into Metamorphosis.
  3. 3.Cast Eye Beam.
  4. 4.Cast The Hunt.
  5. 5.Cast Felblade.
  6. 6.Cast Death Sweep twice.
  7. 7.Cast Annihilation.
  8. 8.Cast Vengeful Retreat and Metamorphosis.
  9. 9.Cast Death Sweep.
  10. 10.Cast Consuming Fire.
  11. 11.Cast Annihilation.
  12. 12.Cast Fel Rush.
  13. 13.Cast Abyssal Gaze, then continue with the normal priority.
Aldrachi ReaverAdds Reaver's Glaive, replacing Throw Glaive every time you generate and pick up 6 souls. Since the Midnight pre-patch changes it no longer heavily alters the rotation - it is consistent throughput rather than cooldown windows.

Single-target priority

  1. 1.The Hunt
  2. 2.Death Sweep
  3. 3.Vengeful Retreat
  4. 4.Eye Beam
  5. 5.Metamorphosis
  6. 6.Blade Dance
  7. 7.Reaver's Glaive
  8. 8.Annihilation
  9. 9.Chaos Strike
  10. 10.Immolation Aura
  11. 11.Felblade
  12. 12.Fel Rush - when no other abilities are available - Throw Glaive is NOT cast, since Screaming Brutality spends its charges for free

AoE priority

  1. 1.Chaos Strike - important: if Rending Strike and Glaive Flurry are both up, you MUST spend Rending Strike with Chaos Strike before casting Blade Dance in AoE
  2. 2.The Hunt
  3. 3.Death Sweep
  4. 4.Immolation Aura - if capped on charges
  5. 5.Vengeful Retreat - before a Fury of the Aldrachi empowered Blade Dance
  6. 6.Eye Beam
  7. 7.Metamorphosis
  8. 8.Blade Dance
  9. 9.Reaver's Glaive
  10. 10.Annihilation
  11. 11.Chaos Strike
  12. 12.Immolation Aura
  13. 13.Felblade
  14. 14.Fel Rush - when no other abilities are available - Throw Glaive is NOT cast, since Screaming Brutality spends its charges for free

Opener

  1. 1.Cast Immolation Aura 1 GCD pre-pull.
  2. 2.Use Potion of Recklessness and any on-use trinkets.
  3. 3.Cast The Hunt - it generates your first Reaver's Glaive. If you already hold one from a previous pull, throw it from range BEFORE The Hunt or it is wasted.
  4. 4.Cast Reaver's Glaive to apply Reaver's Mark.
  5. 5.Cast Eye Beam.
  6. 6.Cast Death Sweep.
  7. 7.Cast Vengeful Retreat.
  8. 8.Cast Annihilation.
  9. 9.Cast Death Sweep.
  10. 10.Cast Metamorphosis.
  11. 11.Cast Death Sweep.
  12. 12.Cast Eye Beam, then continue with the normal priority.

Pre-combat checks

  • Havoc has no spec-specific pre-combat steps - the raid buff applies when you attack - so this is a consumables check.
  • Apply weapon oil (Thalassian Phoenix Oil) to main-hand and off-hand; it lasts 2 hours.
  • Keep your flask (Flask of the Shattered Sun) and food buff active, and use a Void-Touched Augment Rune for extra power.

Major cooldowns

Metamorphosis

  • Not a press-and-go button: Chaotic Transformation resets the cooldown of Eye Beam and Death Sweep when you cast it.
  • A large portion of your burst happens BEFORE Metamorphosis is cast, so macroing trinkets directly into Meta is extremely bad - potions and on-use trinkets need their own keybind earlier in the opener.
  • Follow the opener sequences to set up the pre-Meta rotation correctly.

Advanced tips

Inertia and Vengeful Retreat timing

  • With Inertia you line Vengeful Retreat up with every Eye Beam - Tactical Retreat and Cycle of Hatred bring both to a 20-second cooldown.
  • The goal is overlapping the 18% damage amp and Initiative crit buff onto Eye Beam and the Demonsurge explosions that follow.
  • If you de-sync, keep using Eye Beam on cooldown and hold Vengeful Retreat for the next Eye Beam.

Fel-Scarred specifics

  • The primary goal is Eye Beam on cooldown, extracting the maximum number of Demonsurges.
  • You will sometimes overcap Fury - that is fine while following the priority; cooldown uptime matters more than perfect Fury efficiency.
  • Unspent Demonsurge empowerments are lost if re-triggered by Metamorphosis or Eye Beam - spend them before pressing a button that grants more.
  • In AoE, stay close to enemies during Immolation Aura (Flamebound gives it a 10-yard range), especially as it ends so the Ragefire pop lands.

Aldrachi Reaver specifics

  • In AoE (2+ targets), always spend Reaver's Glaive empowerments Chaos Strike first, Blade Dance second - Bladecraft makes this 12 Fury of the Aldrachi slashes and funnels priority damage through Wounded Quarry.
  • With add spawns coming, hold Reaver's Glaive to empower Blade Dance - the more targets hit, the more efficient your glaives.
  • Maintain your Reaver's Mark debuff on your primary target at all times - the stack count is only a 6% damage buff per stack and does not multiply Wounded Quarry. It cannot exist on multiple targets; swapping replaces it.
  • With Exergy, Vengeful Retreat can be held a few seconds to line Initiative up with Eye Beam or Fury of the Aldrachi, as long as the Exergy buff will not drop; every The Hunt cast extends your leeway.
Build

Talents and hero trees

Use Aldrachi Reaver for the single-target profile below and Fel-Scarred when cleave or adds make its toolkit more valuable.

Recommended starting profiles

Single-target: Aldrachi Reaver

Fel-Scarred is recommended in all content - Eye Beam and Metamorphosis Demonsurge burst define your single-target windows.

  • Aldrachi Reaver hero tree
  • Stat priority: Agility > Critical Strike
  • Interrupt: Disrupt

Multi-target: Fel-Scarred

Fel-Scarred also leads in AoE. Aldrachi Reaver's Reaver's Glaive is steady throughput now: no rotational change in single-target, with a Chaos Strike-first rule only at 2 or more targets.

  • Fel-Scarred hero tree
  • Prioritize AoE and add-swap talents
  • Interrupt: Disrupt

Verified import strings

Start with the profile matching your content. Boss and dungeon tabs in the gear section show the exact loadout used for each ranked result.

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Raid Single Target - Aldrachi Reaver

Default raid build for pure boss damage. Aldrachi Reaver rewards the Reaver's Glaive combo - Chaos Strike into Blade Dance - so the build leans on Essence Break windows, Inner Demon, and Shattered Destiny to keep Metamorphosis rolling. Keen Engagement and Army Unto Oneself are the standard hero-choice picks; take Incorruptible Spirit when the fight has sustained rot damage.

In-game import string
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Mythic+ - Fel-Scarred AoE

Default key build. Fel-Scarred extends Metamorphosis and adds Demonsurge, so you plan every pull around Eye Beam into Meta with Immolation Aura and Blade Dance carrying sustained AoE. Glaive Tempest adds burst on stacked packs, Soulscar and Burn It Out fill the damage profile, and Master of the Glaive plus Chaos Nova cover the control a route needs.

In-game import string
CUkAAAAAAAAAAAAAAAAAAAAAAMzYMzMzMmxsZmZ2MMDAAAAAAAAgZmZmZmxMYGzyMzsNzMzMLzMYmxyAwYZmZWmxMzMLzwYGAAAwMzMYGjZbA

Advanced - Inertia Tempo

Aldrachi Reaver variant for players comfortable weaving movement into the rotation. Inertia (or Exergy on the same row) turns Vengeful Retreat and Fel Rush into damage windows, with Unhindered Assault and Felblade gluing you back onto the target. More APM and more positioning risk for more output - skip it on fights that punish free movement, like Imperator Averzian's rotating melee soaks.

Arena - Burst and Survival (3v3)

Layered escapes wrapped around Eye Beam and Metamorphosis goes. Glimpse makes Vengeful Retreat a defensive, Rain from Above is your hard reset, and Detainment upgrades Imprison into a true setup tool. Swap Reverse Magic for Illidan's Grasp against comps with a kickable kill window; Netherwalk covers the go you cannot avoid.

Complete talent reference

Every class, specialization, and hero-tree talent from Blizzard game data. Active and choice talents stay open; passive nodes remain searchable and expand on demand.

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Talent type

Demon Hunter class tree

Shared class talents, including throughput, control, defensives, and movement.

45 of 45 shown

Active and choice talents

Passive talents

Vengeful BondsPassiveVengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.Unrestrained FuryPassiveIncreases maximum Fury by 20.Shattered RestorationPassiveThe healing of Shattered Souls is increased by 10%.Improved Sigil of MiseryPassiveReduces the cooldown of Sigil of Misery by 30 sec.Bouncing GlaivesPassiveThrow Glaive ricochets to 1 additional target.Charred WarbladesPassiveYou heal for 3% of all Fire damage you deal.Improved DisruptPassiveIncreases the range of Disrupt to 10 yds.Aldrachi DesignPassiveIncreases your chance to parry by 3%.Focused IrePassiveThe primary target of Chaos Nova is stunned for an additional 2 sec.Disrupting FuryPassiveDisrupt generates 30 Fury on a successful interrupt.Blazing PathPassiveShift gains an additional charge.Swallowed AngerPassiveConsume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.Aura of PainPassiveIncreases the critical strike chance of Immolation Aura by 6%.Live by the GlaivePassiveWhen you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.PursuitPassiveMastery increases your movement speed.Soul RendingPassive2 ranksLeech increased by 10%. Gain an additional 10% leech while Metamorphosis is active.Felfire HastePassiveFel Rush increases your movement speed by 10% for 8 sec.Infernal ArmorPassive2 ranksImmolation Aura increases your armor by 20% and causes melee attackers to suffer 4 Fire damage.Lost in DarknessPassiveSpectral Sight has 5 sec reduced cooldown and no longer reduces movement speed. Illidari KnowledgePassive2 ranksReduces magic damage taken by 6%.FelboundPassiveYour movement speed is increased by 3%.Will of the IllidariPassive2 ranksIncreases maximum health by 6%.Internal StrugglePassiveIncreases your mastery by 2.6%.FuriousPassiveAttacks and abilities that generate Fury deal 3% increased damage.RemorselessPassiveAttacks and abilities that spend Fury deal 3% increased damage.First In, Last OutPassiveShift grants you a rapidly decaying shield equal to 6% of your maximum health.Erratic FelheartPassive2 ranksThe cooldown of Fel Rush is reduced by 2.0 sec.Final BreathPassiveFully channeling Void Ray increases the damage of its final tick by 300%.Demon MuzzlePassiveInterrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.Soul SplitterPassive2 ranksAny time you would generate one or more Soul Fragments, you have a 4% chance to generate an additional Soul Fragment.Wings of WrathPassiveGlide speed increased by 10%.Demonic ResiliencePassiveBlur gains 1 additional charge.

Havoc specialization tree

Every Havoc talent currently exposed by Blizzard game data.

44 of 44 shown

Active and choice talents

Eye BeamActiveBlasts all enemies in front of you, for up to 278 Chaos damage over 1.8 sec. Deals reduced damage beyond 5 targets.Deflecting DanceChoiceYou deflect incoming attacks while Blade Dancing, absorbing damage up to 15% of your maximum health.Mortal DanceChoiceBlade Dance now reduces targets' healing received by 50% for 6 sec.ExergyChoiceThe Hunt and Vengeful Retreat increase your damage by 5% for 20 sec.InertiaChoiceThe Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to empower you, increasing damage by 18% for 5 sec.The HuntActiveCharge to your target, striking them for 230 Chaos damage, rooting them in place for 1.5 sec and inflicting 168 Chaos damage over 6 sec to up to 5 enemies in your path. Inner DemonChoiceEntering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal 74 Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets.Chaotic TransformationChoiceWhen you activate Metamorphosis, the cooldowns of Blade Dance and Eye Beam are immediately reset.Relentless OnslaughtChoiceChaos Strike has a 10% chance to trigger a second Chaos Strike.SoulscarChoiceThrow Glaive causes targets to take an additional 80% of damage dealt as Chaos over 6 sec.Essence BreakActiveSlash all enemies in front of you for 106 Chaos damage, causing Chaos Strike and Blade Dance to deal 69 Chaos damage to them for 4 sec. Deals reduced damage beyond 8 targets.Shattered DestinyChoiceThe duration of your active demon form is extended by 0.1 sec per 12 Fury spent.Collective AnguishChoiceEye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation, dealing 90 Fire damage over 2 sec. Dealing damage heals you for up to 47 health.Eternal HuntActiveThe Hunt empowers your next Eye Beam, increasing damage by 100% and affecting enemies in a wider area.

Passive talents

Critical ChaosPassiveThe chance that Chaos Strike will refund 20 Fury is increased by 30% of your critical strike chance.Burning HatredPassiveImmolation Aura generates an additional 24 Fury over 6 sec.Dash of ChaosPassiveFor 2 sec after using Fel Rush, activating it again will dash back towards your initial location.Improved Chaos StrikePassiveChaos Strike damage increased by 10%.First BloodPassiveBlade Dance deals 95 Chaos damage to the first target struck.Accelerated BladePassiveThrow Glaive deals 60% increased damage, reduced by 30% for each previous enemy hit.Demon HidePassiveMagical damage increased by 3%, and Physical damage taken reduced by 5%.Desperate InstinctsPassiveBlur now reduces damage taken by an additional 10%. Additionally, damage taken below 35% Health is reduced by 10%.InitiativePassiveDamaging an enemy before they damage you increases your critical strike chance by 10% for 5 sec. Vengeful Retreat refreshes your potential to trigger this effect on any enemies you are in combat with.Scars of SufferingPassiveIncreases Versatility by 4% and reduces threat generated by 8%.DemonicPassiveEye Beam causes you to enter demon form for 5 sec after it finishes dealing damage.Furious ThrowsPassiveThrow Glaive now costs 25 Fury and throws a second glaive at the target.Trail of RuinPassiveThe final slash of Blade Dance inflicts an additional 25 Chaos damage over 4 sec.Tactical RetreatPassiveVengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec.Blind FuryPassive2 ranksEye Beam generates 30 Fury every second, has 20% increased duration, and deals 20% increased damage.Furious GazePassiveWhen Eye Beam finishes fully channeling, your Haste is increased by an additional 8% for 8 sec.Dancing with FatePassive2 ranksThe final slash of Blade Dance deals an additional 50% damage.Growing InfernoPassiveImmolation Aura's damage increases by 10% each time it deals damage.Isolated PreyPassiveChaos Nova, Eye Beam, and Immolation Aura gain bonuses when striking 1 target. Chaos Nova: Stun duration increased by 2 sec. Eye Beam: Deals 30% increased damage. Immolation Aura: Always critically strikes.Serrated GlaivePassiveEnemies hit by Chaos Strike or Throw Glaive take 15% increased damage from Chaos Strike and Throw Glaive for 15 sec.Burning WoundPassiveDemon's Bite and Throw Glaive leave open wounds on your enemies, dealing 25 Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 35%. May be applied to up to 3 targets.Unbound ChaosPassiveThe Hunt and Vengeful Retreat increase the damage of your next Fel Rush or Felblade by 300%. Lasts 12 sec.Chaos TheoryPassiveBlade Dance causes your next Chaos Strike within 8 sec to have a 14-30% increased critical strike chance and will always refund Fury.RagefirePassiveEach time Immolation Aura deals damage, 35% of the damage dealt by up to 3 critical strikes is gathered as Ragefire. When Immolation Aura expires you explode, dealing all stored Ragefire damage to nearby enemies.Know Your EnemyPassive2 ranksGain critical strike damage equal to 80% of your critical strike chance.Cycle of HatredPassiveActivating Eye Beam reduces the cooldown of your next Eye Beam by 2.5 sec, stacking up to 10 sec.Chaotic DispositionPassive2 ranksYour Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 7 total times.Glaive TempestPassiveThe final slash of Blade Dance consumes 25 Fury when it strikes 3 or more enemies, launching two demonic glaives in a whirlwind of energy, causing 65 Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 8 targets.Screaming BrutalityPassiveBlade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.A Fire InsidePassiveImmolation Aura has 1 additional charge, has 6 sec reduced cooldown, and deals Chaos damage instead of Fire. You can have multiple Immolation Auras active at a time.

Fel-Scarred

Fel-Scarred hero talents, including every active, choice, and passive node exposed by Blizzard.

17 of 17 shown

Passive talents

Demonic IntensityPassiveActivating Void Metamorphosis greatly empowers The Hunt. Voidsurge damage is increased by 10% for each time it previously triggered while your demon form is active.Untethered FuryPassiveMaximum Fury increased by 20.Burning BladesPassiveYour blades burn with Cosmic energy, causing your Voidblade, Hungering Slash, and Throw Glaive to deal an additional 35% damage as Cosmic damage. Reap damage increased by 20%.Monster RisingPassiveIntellect increased by 15% while not in demon form.Violent TransformationPassiveEntering Void Metamorphosis resets the cooldown of Voidblade and The Hunt. The Hunt deals 25% increased damage and resets the cooldown of Soul Immolation.Enduring TormentPassiveThe effects of your demon form persist outside of it in a weakened state, increasing Mastery: Monster Within's effectiveness by 20%.DemonsurgePassiveVoid Metamorphosis now also greatly empowers Voidblade and Hungering Slash. While demon form is active, the first cast of each empowered ability induces a Voidsurge, causing you to explode with Void energy, dealing 2,396 Cosmic damage to nearby enemies. Deals reduced damage beyond 8 targets.Focused HatredPassiveVoidsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.Volatile InstinctPassiveEntering demon form causes your next Voidsurge to repeat after a short delay.Blind FocusPassiveCosmic damage increased by 2%. Effect is doubled while in demon form.Undying EmbersPassiveSoul Immolation has a 25% chance to reignite after it expires, reapplying its effect.

Aldrachi Reaver

Aldrachi Reaver hero talents, including every active, choice, and passive node exposed by Blizzard.

17 of 17 shown

Passive talents

Incisive BladePassiveSoul Cleave deals 10% increased damage.Wounded QuarryPassiveExpose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 30% of the damage dealt to your marked target as Chaos, and sometimes shatter a Soul Fragment. Fury of the AldrachiPassiveWhen enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. Deals reduced damage beyond 8 targets. If cast after Shear, cast 6 slashes instead.Reaver's MarkPassiveWhen enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 7% increased damage for 20 sec. Max 2 stacks. Applies 1 additional stack of Reaver's Mark If cast after Soul Cleave.BladecraftPassiveFury of the Aldrachi further empowers Blade Dance when cast after Chaos Strike, increasing slashes to 12. Reaver's Mark now stacks up to 2 times and further empowers Chaos Strike when cast after Blade Dance, applying an additional stack.Aldrachi TacticsPassiveThe second enhanced ability in a pattern shatters an additional Soul Fragment.Art of the GlaivePassiveConsuming 20 Soul Fragments or casting Sigil of Spite converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 134 Physical damage and ricocheting to 2 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Shear and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage.Thrill of the FightPassiveAfter consuming both enhancements, gain Thrill of the Fight, increasing the damage of your next Reaver's Glaive by 30% and increasing Haste by 8% for 30 sec.Warblade's HungerPassiveConsuming a Soul Fragment causes your next Shear to deal 21 additional Physical damage.Keen EdgePassiveReaver's Glaive damage is increased by 20% and other Physical-only damage is increased by 10%.Broken SpiritPassiveThe Hunt shatters 1 Soul Fragment. Blade Dance and Chaos Strike have a 15% chance to shatter a Soul Fragment.

Annihilator

Annihilator hero talents, including every active, choice, and passive node exposed by Blizzard.

16 of 16 shown

Passive talents

World KillerPassiveThe third Voidfall meteor strike called down in sequence is larger, has 50% increased area, deals 50% increased damage, and generates 1 Soul Fragment.Otherworldly FocusPassiveCollapsing Star and Voidfall meteors deal 35% increased damage when striking a single target. Each additional target reduces this bonus by 5%.Dark MatterPassiveYour first Collapsing Star after casting Void Metamorphosis causes a Cosmic meteor shower to assault the area, dealing 2,276 Cosmic damage over 6 sec.Final HourPassivePassive bonuses granted by each stack of Voidfall persist for 8 sec after being consumed.Meteoric FallPassiveWhile at 3 stacks of Voidfall, Reap consumes all 3 to rapidly call down that many meteor strikes.Mass AccelerationPassiveGain 3 stacks of Voidfall and reset the cooldown of Reap upon activating Void Metamorphosis.VoidfallPassiveConsume has a 35% chance to grant 1 stack of Voidfall. Upon reaching 3 stacks of Voidfall, Reap consumes a stack to reach into the Void and call down a meteor strike at your target's location, dealing 673 Cosmic damage to all enemies within 8 yards. Damage reduced beyond 8 targets.Celestial EchoesPassiveConsume generates 2 additional Fury and deals 15% increased damage.Phase ShiftPassiveEach stack of Voidfall grants 2% reduced damage taken.CatastrophePassiveEnemies struck by a Voidfall Meteor take an additional 25% damage over 8 sec.Swift ErasurePassiveEach stack of Voidfall grants 2% Haste.Meteoric RisePassiveVoid Ray damage increased by 15%. Fully channeling Void Ray generates 1 stack of Voidfall.

Void-Scarred

Void-Scarred hero talents, including every active, choice, and passive node exposed by Blizzard.

17 of 17 shown

Passive talents

Monster RisingPassiveIntellect increased by 15% while not in demon form.Blind FocusPassiveCosmic damage increased by 2%. Effect is doubled while in demon form.Enduring TormentPassiveThe effects of your demon form persist outside of it in a weakened state, increasing Mastery: Monster Within's effectiveness by 20%.Undying EmbersPassiveSoul Immolation has a 25% chance to reignite after it expires, reapplying its effect.Untethered FuryPassiveMaximum Fury increased by 20.Volatile InstinctPassiveEntering demon form causes your next Voidsurge to repeat after a short delay.Burning BladesPassiveYour blades burn with Cosmic energy, causing your Voidblade, Hungering Slash, and Throw Glaive to deal an additional 35% damage as Cosmic damage. Reap damage increased by 20%.DemonsurgePassiveVoid Metamorphosis now also greatly empowers Voidblade and Hungering Slash. While demon form is active, the first cast of each empowered ability induces a Voidsurge, causing you to explode with Void energy, dealing 2,401 Cosmic damage to nearby enemies. Deals reduced damage beyond 8 targets.Focused HatredPassiveVoidsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.Violent TransformationPassiveEntering Void Metamorphosis resets the cooldown of Voidblade and The Hunt. The Hunt deals 25% increased damage and resets the cooldown of Soul Immolation.Demonic IntensityPassiveActivating Void Metamorphosis greatly empowers The Hunt. Voidsurge damage is increased by 10% for each time it previously triggered while your demon form is active.
Gear

Boss and dungeon loadouts

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Editorial acquisition targets

Use these slot targets when planning drops and crafted pieces. The encounter explorer above remains the source for the exact gear worn by each ranked player.

Raid acquisition targets

16 slots

Mythic+ acquisition targets

16 slots
Enhancements

Enchants

Choose enhancements after your equipment is settled. Secondary-stat enchant choices move with your current stat mix and the content you are preparing for.

Recommended enchants
9 recommendations
Acuity of the Ren'doreiWeapon enchant - +53 Primary Stat for 15 sec when Might of the Void triggersWeapon - Default enchant on both warglaives.EnchantingThalassian Phoenix OilWeapon oil - Default weapon oil.AlchemyRune of AvoidanceHelm - Default DPS helm enchant.EnchantingAmirdrassil's GraceShoulders - Default shoulder enchant.InscriptionMark of the Worldsoul+50 Primary StatChest - Default chest enchant.EnchantingForest Hunter's Armor Kit+41 Agility or Strength - +115 StaminaLegs - Current agility leg armor kit.LeatherworkingLynx's Dexterity+19 Avoidance - +232 StaminaBoots - Default agility boot enchant.EnchantingSilvermoon's Alacrity+29 HasteRings - Haste alternative when your gear is already Crit-saturated.EnchantingEyes of the Eagle+2% critical strike effectivenessRings - Critical Strike ring enchant for the Crit-first priority.Enchanting
Enhancements

Gems

Socket into the current stat priority, then re-check after major equipment swaps rather than treating a gem choice as permanent.

Recommended gems
3 recommendations
Crafting

Embellishments

Crafted effects are capped at two equipped embellishments. Lock these in only after deciding which crafted slots survive your next raid or Mythic+ upgrades.

Recommended embellishments
3 recommendations
Survival and control

Utility, defensives, and movement

Your Demon Hunter toolkit is part of the rotation whenever it prevents lost uptime, lethal damage, or an enemy cast.

Elite mobility from Double Jump, Fel Rush, and Vengeful Retreat; Darkness is a raid-wide dodge cooldown.

Interrupt: Disrupt - grab a focus-interrupt macro on the Havoc macros page.

Execution

Interface and macros

Use interface changes only when they expose a decision sooner: resources, procs, defensives, dispels, interrupts, and encounter assignments.

Better Blizzplates - cleaner, threat-colored nameplates with cast bars and cooldown text - the nameplate upgrade nearly every top player runs.
OmniCD - party and enemy defensive/utility cooldown tracking - the biggest information edge the base UI still does not show.
Mythic Dungeon Tools - build and follow pull-by-pull Mythic+ routes.
Details! (optional) - deep damage/healing breakdowns and Warcraft Logs uploads beyond Midnight's built-in meter.
Hekili - optional priority helper - great for learning a new spec's rotation.

Focus interrupt

#showtooltip Disrupt
/cast [@focus,harm,nodead][] Disrupt
Execution review

What improves results

Self-review

Common mistakes

FAQ

5 quick answers

What is the best Havoc Demon Hunter stat priority in Midnight Season 1?

Agility first, then Critical Strike > Haste > Versatility > Mastery. Crit and Haste drive Fury generation and Chaos Strike refunds, which is where Havoc's output actually comes from. The order is the same for both hero trees; sim before buying expensive crafted pieces.

Which Havoc hero tree should I use?

Aldrachi Reaver for single-target and pure boss fights - it revolves around the Reaver's Glaive combo of Chaos Strike into Blade Dance. Fel-Scarred for Mythic+, cleave, and AoE fights, where extended Metamorphosis and Demonsurge win the big windows.

What is the Havoc opener?

Sigil of Flame and Immolation Aura for Fury, Eye Beam to enter Metamorphosis, Essence Break inside Meta if talented, then Chaos Strike and Blade Dance to dump Fury, with The Hunt for extra burst. Pot and on-use trinkets go inside that window, not before it.

When should I use Felblade?

Only when you genuinely need Fury. Chaos Strike - Annihilation inside Metamorphosis - is your default button. If you are pressing Felblade often during cooldown windows, you are pooling wrong.

What does Havoc bring to a Mythic+ group?

High sustained AoE, the best mobility in the melee bracket, and real utility: Disrupt on a short cooldown, Chaos Nova and Imprison for stops, Sigil of Misery on the class tree, and Darkness for party-wide damage events.

Guide Updates

  1. Jul 31, 2026Initial full Havoc guide: four builds, raid and Mythic+ gear paths, encounter decisions for the Season 1 bosses, and consumables for 12.0.7.
  2. Jul 31, 2026Source trail: stat order, hero-tree leans, and Disrupt verified against the Season 1 spec playbook; every ability and talent name checked against the Havoc action list, active talent data, and PvP talent data.
  3. Jul 30, 202612.0.7 patch review completed: no changes to the Havoc priority - Aldrachi Reaver remains the single-target default and Fel-Scarred the Mythic+ default.
Arena Talent Planning

Talents by enemy class

Pick an opponent to see the pressure your PvP build must answer. The baseline comes from this spec's current arena build when one is published.

Open full matchup guide
Their pressure

Grip setups, anti-caster pressure, and sustained melee uptime.

Talent focus

Mobility, anti-slow, and physical or magic mitigation.

Game plan

Keep an answer for grip-based isolation and do not spend movement before the Death Knight commits their control chain.

Published PvP baseline
Arena - Burst and Survival (3v3)

Layered escapes wrapped around Eye Beam and Metamorphosis goes. Glimpse makes Vengeful Retreat a defensive, Rain from Above is your hard reset, and Detainment upgrades Imprison into a true setup tool. Swap Reverse Magic for Illidan's Grasp against comps with a kickable kill window; Netherwalk covers the go you cannot avoid.

GlimpseRain from AboveDetainmentIllidan's GraspReverse MagicImprisonNetherwalkChaos Nova

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