Healer
Square pillars do not hide casts as cleanly as rounded ones. Rotate before a mobile caster takes the corner from you.
Tol'vir Proving Grounds, Uldum | Large open caster map
Long lanes and sharp corners reward ranged pressure and punish any player who drifts outside healer range.
Rated-eligible retail map; the active weekly pool and Solo Shuffle pool can vary.
The diagram is a positioning model, not a scale map. It highlights the cover, level changes, and rotation lanes that matter during combat.
Wide gaps and square pillars favor ranged zoning; lower pockets provide the shorter melee retreat.
Choose a side and keep the healer near a starting-room or pillar exit. Do not fight aimlessly in center against ranged pressure.
Square pillars do not hide casts as cleanly as rounded ones. Rotate before a mobile caster takes the corner from you.
Ranged teams can use upper corners to pull melee away while a second DPS gatekeeps the healer. Melee should swap or retreat before being stranded.
Center field is a long way from cover; a melee without mobility can be peeled while the healer is forced into crowd control.
Square pillars do not hide casts as cleanly as rounded ones. Rotate before a mobile caster takes the corner from you.
If casters pull you toward an upper corner, swap to the player gatekeeping your healer or retreat to the lower pocket before center becomes unrecoverable.
One caster pulls into an upper corner while the other controls the enemy healer's crossing. Do not stack both casters on your healer.
One caster pulls while the other gatekeeps.
Square edges expose healer crossings.
The gaps between cover demand reserved movement.
Pull trained melee while a partner blocks the healer's shortest route.
Stop following once the second caster controls your healer.
Rotate before mobile control reaches the long flat edge.
Map availability and geometry are checked against the references below. The healer anchors, routes, switch decisions, and toolkit conclusions are WoW-God's analysis of that geometry. Player reports are labeled as field observations rather than official rules.
Retail arena roster and retired-map status for patch 12.0.7.
Pillar counts, open-space classification, raised terrain, and displacement value.
Nagrand, Tol'viron, Hook Point, and Black Rook Hold positioning case studies.