Healer
Use crate corners and platform edges for short cast denial, while keeping an exit to the floor. Track waterspout timing during defensive trades.
The Underbelly, Dalaran | Compact platform and hazard map
A compact map where the platform and crates create fast-changing line-of-sight choices. The water hazard can interrupt a route or create a reset.
Rated-eligible retail map; the active weekly pool and Solo Shuffle pool can vary.
The diagram is a positioning model, not a scale map. It highlights the cover, level changes, and rotation lanes that matter during combat.
Crates are persistent cover; the central waterspout creates a temporary block across the raised platform.
Establish which side of the platform gives your healer a clean exit. Do not commit everyone on top before you know the enemy's control plan.
Use crate corners and platform edges for short cast denial, while keeping an exit to the floor. Track waterspout timing during defensive trades.
Pressure targets near ramps where their healer must climb into control or give up line of sight. Displacements gain value when they separate levels.
Being trapped on the wrong level during an enemy go can isolate a player from every defensive cooldown.
Use crate corners and platform edges for short cast denial, while keeping an exit to the floor. Track waterspout timing during defensive trades.
Pressure near a ramp so the enemy healer must climb into control. Check whether a cleaner target remains above before following a drop.
Use the platform edge to force pathing, but keep a ramp exit and avoid being trapped between a crate and the waterspout.
Changing a target's level denies support at short range.
Fast level returns break uptime.
The top platform compresses spacing.
Terrain calls explain the sightline problem faster than distance.
The center pipe periodically blocks sight across the platform.
Control the target as it commits to the ramp.
Map availability and geometry are checked against the references below. The healer anchors, routes, switch decisions, and toolkit conclusions are WoW-God's analysis of that geometry. Player reports are labeled as field observations rather than official rules.
Retail arena roster and retired-map status for patch 12.0.7.
Pillar counts, open-space classification, raised terrain, and displacement value.
Raised platform, crates, ramps, starting pipes, and periodic waterspout.