Raid boss guidesThe Voidspire
Midnight Season 1 encounter guide

Imperator Averzian

Averzian opens The Voidspire with a discipline check. Tanks trade every Voidsteel Decree on a strict rhythm, melee rotate through Standard of Annihilation soaks around Nullweight, and the raid sidesteps each Endless March before Perfect Formation stacks turn a clean fight into a lost damage race.

Before the pull

Set the encounter assignments before pull

  • Write a numbered melee soak order before the pull. Standards of Annihilation spawn in melee range and Nullweight blocks repeat soaks, so every melee must know which banner number is theirs. The inactive tank is the standing flex soaker.
  • Agree the swap rule: taunt immediately after every Voidsteel Decree. Sundering Edict outlasts the gap between casts, so a tank who takes two Decrees in a row dies through cooldowns.
  • Map a raid healing cooldown to the Voidburst Volley that follows each Endless March - it is the fight's only real overlap.
  • Use Bloodlust or Heroism on the pull. Perfect Formation permanently increases Averzian's damage after every completed March, so there is no better window later.
Fight flow

Resolve the encounter in this order

  1. 01

    Set the formation

    Tank Averzian near the entrance facing the wall. Melee stack behind, ranged spread loosely toward the center. The first Voidsteel Decree lands about ten seconds in - open with active mitigation ready rather than a full damage greed.

  2. 02

    Trade the Decree

    The active tank mitigates each Voidsteel Decree; the other taunts the instant it lands. Sundering Edict makes the next Decree lethal to its holder, so the rhythm is mitigate, taunt, recover, repeat.

  3. 03

    Claim the Standards

    Void Standards slam down in melee range - two on Normal, three on Heroic, four on Mythic. Each needs exactly one soaker standing on it as the plant completes. Soaking applies Nullweight, so follow the numbered rotation instead of improvising.

  4. 04

    Spread the Volley

    Voidburst Volley fires missiles at every ranged player. Take your six-yard spacing before the cast finishes and keep casting - the damage is trivial when nobody overlaps.

  5. 05

    Sidestep the March

    At full energy Averzian faces a wall and begins Endless March, trampling everything in his lane. Clear the lane early to a flank, keep damage rolling while he walks, and never cross in front of him.

  6. 06

    Re-form and race the ramp

    After each March he gains a stack of Perfect Formation and resets to the center. Re-form the opening positions immediately and repeat the cycle. Most kills land inside three Marches; the fourth is usually a wipe call.

Mechanics

What each mechanic asks of you

Voidsteel Decree and Sundering Edict

Tanks

Mitigate the hit, then hand the boss over immediately. The Edict holder stays in melee as a flex soaker but must not be tanking when the next Decree starts.

Failure: A tank taking consecutive Decrees dies through externals, and a Decree into the raid cleaves everyone in front of the boss.

Standard of Annihilation

Melee and the inactive tank

One soaker per banner, standing on it as the plant completes. Follow the numbered order because Nullweight rules you out of the next soak.

Failure: An unclaimed Standard detonates raid-wide and leaves a permanent void zone; a double-soaked banner wastes a rotation slot and breaks the order.

Voidburst Volley

Ranged and healers

Hold six yards of spacing whenever the Volley casts, especially in the reset window after a March.

Failure: Overlapping missiles chunk stacked players during the same window healers need for banner and Decree recovery.

Endless March

Everyone

Read the lane the moment he turns, clear it early, and attack from the flanks while he walks. Melee follow beside him, never in front.

Failure: The trample is lethal, and panicking through the lane late usually drags other players' Volley spacing with you.

Perfect Formation

Everyone

Treat each March as a permanent ramp. Front-load damage, keep soak and swap mistakes at zero, and plan the kill inside three cycles.

Failure: Every extra March adds unavoidable raid damage until healing simply runs out.

Encounter Journal

Imperator Averzian's actual abilities

The named boss spells, their individual sub-abilities, and the response for each. Ability names with known spell IDs open their own WoW-God spell pages.

A crushing strike on the current tank that applies Sundering Edict and hits everything in front of Averzian.

Raid response: Active mitigation for every cast, an immediate taunt after impact, and nobody but the active tank in front.

Sundering EdictTank debuff

Sharply increases Physical damage taken from Averzian and lasts longer than the gap between Decrees.

Raid response: The debuffed tank drops boss duty until it expires. Do not plan around eating a second Decree through immunities.

Averzian plants void banners in melee range - two on Normal, three on Heroic, four on Mythic. Each detonates unless a player is claiming it.

Raid response: One soaker per banner in the pre-written order. The inactive tank covers any gap in the rotation.

NullweightSoak debuff

Claiming a Standard applies a lingering weight that prevents you from claiming another.

Raid response: Rotate soakers strictly. On Mythic it persists through the following set, so the order needs two full groups of depth.

A barrage of void missiles at every ranged player that splashes anyone within six yards.

Raid response: Pre-spread at range and keep healers out of splash range of each other.

Endless MarchFull energy

Averzian faces a wall and marches across the arena, trampling anything in his lane before resetting to the center.

Raid response: Clear the lane early, damage from the flanks, and re-form the opening positions as he resets.

Perfect FormationPermanent ramp

Each completed Endless March permanently increases Averzian's damage dealt.

Raid response: Lust on pull, front-load cooldowns, and treat the third March as the practical deadline.

Role plan

Your job in the pull

Tanks

Own the Decree rhythm: mitigate, taunt, recover. The Edict tank stays close as the flex banner soaker and takes the boss back only after the debuff drops.

Healers

Damage is scripted: Decree impacts, banner plants, and the Volley after each March. Save the mapped raid cooldown for that Volley and let personals cover the rest until Perfect Formation forces more.

Melee DPS

Your banner number is a kill-or-wipe assignment. Soak on time, then return to the boss - chasing extra soaks with Nullweight active does nothing.

Ranged DPS

Spread wide enough that Volley never overlaps, and use each March as your best uninterrupted damage window from the flanks.

Everyone

This fight is a rhythm, and the pull gets strictly harder with every March. Mistakes you survive early still cost you the kill later.

Video guide

Watch Imperator Averzian guides

Review available video breakdowns alongside the written assignments.

Live data

Explore boss rankings

Compare current parses, talent choices, and gear for this encounter.