Midnight S1
Melee DPS

PaladinRetribution

World of Warcraft: Midnight · Season 1

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Build a practical Retribution Paladin setup

Use this guide for decisions in combat, then keep the chosen talents, keybinds, macros, and live gear evidence connected in the tools below.

Overview

Retribution is a Holy Power priority spec that builds with generators and spends on Final Verdict, Divine Storm, or Templar's Hammer of Light. Templar is the current default in raid and Mythic+, using Wake of Ashes to open a 20-second Hammer of Light window.

Patch 12.0.7Updated Jul 16, 2026

Strengths

  • Strong burst and cleave
  • Great utility (Blessings, bubbles)
  • Exceptional group utility and personal defensives

Weaknesses

  • Holy Power flow management
  • Damage weighted into cooldown windows
  • Overcapping risk with Crusading Strikes auto attacks

Stat Priority, Races & Consumables

Stat rankings, race notes, enchants, gems, and consumables in one place - the same character-prep flow players expect from modern class guides.

  1. 1.Strength
  2. 2.Mastery
  3. 3.Haste
  4. 4.Critical Strike
  5. 5.Versatility

Strength > Mastery >= Haste > Critical Strike > Versatility is the current general order. Stat weights move with gear, targets, trinkets, and build; sim your character before replacing a higher-item-level piece or changing gems.

Races

Race choice

Racials are a small optimization. Pick utility racials for the content you play most, then prioritize gear, talents, and execution.

Haste

Speeds up casts, attacks, and resource generation, so your whole rotation flows faster and you fit more globals into every cooldown window.

Critical Strike

Chance to land a hit for roughly double value. Bursty and RNG-driven; strongest when the spec has effects that scale with or guarantee crits.

Mastery

A spec-specific multiplier - what it amplifies changes per spec, so hover it on your character sheet. Often your best or worst stat depending on build.

Versatility

A flat increase to all damage and healing done plus reduced damage taken. The safe, consistent, survivability-friendly stat.

Consumables

Flasks, food, potions, weapon oils, and runes for this build.

6 rows
FoodRootland CelebrationDefault feast.FlaskFlask of the MagistersDefault damage flask.Combat PotionLight's PotentialUse in the planned Templar burst window.Health PotionSilvermoon Health PotionCarry for raid, keys, and PvP.Weapon OilThalassian Phoenix OilDefault weapon oil.Augment RuneVoid-Touched Augment RuneUse for progression and high keys.

Secondary-stat enchants are not universal. They should move with your current gear, stat breakpoints, and the enemies you are facing in a raid boss, dungeon, 2v2, 3v3, or Blitz match. We will split these into boss-by-boss, dungeon-by-dungeon, and PvP bracket recommendations as the live gear model fills in.

Playstyle & Rotation

This is the practical priority list: how the spec plays moment to moment, when to spend, and where cooldowns belong.

Opener

6 steps
  1. 1Blade of Justice
  2. 2Judgment
  3. 3Avenging Wrath, on-use trinkets, and combat potion
  4. 4Execution Sentence if talented
  5. 5Wake of Ashes, then Hammer of Light
  6. 6Divine Toll, then follow the priority without capping Holy Power

Major Cooldowns

4 steps

Single-target priority

7 steps
  1. 1Avenging Wrath, unless using Radiant Glory
  2. 2Execution Sentence if talented
  3. 3Hammer of Light at 5 Holy Power during its Wake of Ashes window
  4. 4Final Verdict at 5 Holy Power, or 4 before a Crusading Strikes auto attack would cap you
  5. 5Wake of Ashes, then Divine Toll
  6. 6Blade of Justice when Expurgation is missing or Art of War procs
  7. 7Judgment or Hammer of Wrath, then Templar Strike / Templar Slash if talented

AoE / multi-target priority

6 steps
  1. 1Use this at two targets only with every AoE talent; otherwise start at three targets
  2. 2Hammer of Light at 5 Holy Power during its Wake of Ashes window
  3. 3Divine Storm at 5 Holy Power, or 4 before a Crusading Strikes auto attack would cap you
  4. 4Wake of Ashes, then Divine Toll
  5. 5Blade of Justice when Expurgation is missing or Art of War procs
  6. 6Judgment or Hammer of Wrath, then Templar Strike / Templar Slash if talented

Talents

Pick your hero tree by the fight’s damage profile - single-target on pure bosses, multi-target on cleave and add fights.

Single-target: Templar

Templar is the current recommended hero tree for both raid and Mythic+. Wake of Ashes becomes Hammer of Light for 20 seconds, creating a high-priority five-Holy-Power spender.

  • Templar hero tree
  • Stat priority: Strength > Mastery
  • Interrupt: Rebuke

Multi-target: Templar

Herald of the Sun is a viable alternative but currently trails Templar overall. Choose it for preference, not because a generic guide claims it is the default AoE tree.

  • Templar hero tree
  • Prioritize AoE and add-swap talents
  • Interrupt: Rebuke

Loadouts by Content

Talent focus and live gear for each type of content. Copy the picks into the talent calculator to build and share your tree - verified in-game import strings are added as they are theorycrafted, never guessed.

Raid - Templar Single Target

Current recommended Templar single-target build. Execution Sentence is the default burst package; Radiant Glory is a viable alternative when its shorter cadence better fits the encounter.

In-game import string
CYEAAAAAAAAAAAAAAAAAAAAAAAAAAMAgRz22MzsMMzAAAAAAwoMLGmZsNMbDzsNjxYmhZsx2wAAQmZabmZbGAwGgBAjZYgZMmNsMDGGDDG

Mythic+ - Templar Cleave

Current recommended Templar cleave build. Swap Tempest of the Lightbringer for Jurisdiction when a key needs more single-target, and consider Radiant Glory where Execution Sentence funnel is not valuable.

In-game import string
CYEAAAAAAAAAAAAAAAAAAAAAAAAAAMAAa22mZmlxYmBAAAAAwMlZxwMjthZbYmtZMGjhZsxGGAAyMTbzMbzAA2AMAYMDDMzMzshlZwwYYwA

Raid - Herald Alternative

Viable Herald of the Sun single-target alternative for players who prefer its simpler empowered-ability loop. Templar is still the current recommended choice.

In-game import string
CYEAAAAAAAAAAAAAAAAAAAAAAAAAAMAAaW2mZmlhZGAAAAAAGlZxwMjthZbYmtZMGzMMjF2GGwsMbzMzWDCAAYBwAgxMMDmxYWAmZGGDDG

Secondary-stat enchants are flexible. They change with your current gear and the enemy profile in a specific raid boss, dungeon, 2v2, 3v3, or Blitz match. As the live model fills in, this page will show enchants and gear by boss, dungeon, and PvP bracket.

Equipment

Tier set notes, target gear, trinkets, embellishments, and boss-specific gear links.

Treat secondary-stat enchants as matchup-aware recommendations, not permanent rules. Your current gear, raid boss damage profile, dungeon pulls, and arena or Blitz enemies can change whether Haste, Mastery, Critical Strike, Versatility, avoidance, leech, or movement is the right enchant for that slot.

Gearing notes

Gear rule

Use the BiS tables as a target list, then prefer item level and the secondary stats shown in this guide.

Raid Encounter Gear

Retrieving verified gear from the current top parses. This refreshes automatically.

Mythic+ Dungeon Gear

Loading the verified live dungeon references.

Enchants

Choose enhancements after your equipment is settled. Secondary-stat enchant choices move with your current stat mix and the content you are preparing for.

Recommended enchants
Rune of AvoidanceHead · Default defensive helm enchant.EnchantingAmirdrassil's GraceShoulders · Default shoulder enchant.InscriptionMark of the WorldsoulChest · Default chest enchant.EnchantingForest Hunter's Armor KitLegs · Default leg armor kit.LeatherworkingLynx's DexterityBoots · Default agility and movement boot enchant.EnchantingEyes of the EagleRings · Default ring enchant; use Zul'jin's Mastery only when your sim prefers it.EnchantingAcuity of the Ren'doreiWeapon · Default weapon enchant.Enchanting

Gems

Socket into the current stat priority, then re-check after major equipment swaps rather than treating a gem choice as permanent.

Embellishments

Crafted effects are capped at two equipped embellishments. Lock these in only after deciding which crafted slots survive your next raid or Mythic+ upgrades.

Best in Slot by Boss

Gear and talents change per fight. For each boss we surface the current #1 parse as the best-in-slot reference - open any boss to copy that player’s full gear from Warcraft Logs. The recommended hero tree follows the fight’s damage profile.

Utility & Defensives

The Paladin toolkit, shared across every spec - a few entries are talent choices. Landing these on cue is what separates a good Retribution from a great one.

External saves - Blessing of Protection, Sacrifice, and Lay on Hands - define Paladin raid value.

Interrupt: Rebuke - grab a focus-interrupt macro on the Retribution macros page.

Interface & Macros

Start with Midnight’s built-in boss warnings, cooldown manager, damage meter, and raid frames. Then add only the interface pieces that make your decisions clearer.

Better Blizzplates - cleaner, threat-colored nameplates with cast bars and cooldown text - the nameplate upgrade nearly every top player runs.
OmniCD - party and enemy defensive/utility cooldown tracking - the biggest information edge the base UI still does not show.
Mythic Dungeon Tools - build and follow pull-by-pull Mythic+ routes.
Details! (optional) - deep damage/healing breakdowns and Warcraft Logs uploads beyond Midnight's built-in meter.
Hekili - optional priority helper - great for learning a new spec's rotation.

Focus interrupt

#showtooltip Rebuke
/cast [@focus,harm,nodead][] Rebuke

Tips & Tricks

  • Account for Crusading Strikes auto-attack Holy Power before you spend or generate
  • Keep Judgment and Expurgation value on the priority target
  • Spend Hammer of Light at 5 Holy Power during its 20-second Wake of Ashes window
  • Use Divine Storm at two targets only in a fully AoE-talented build; otherwise use it at three or more
  • Use Algeth'ar Puzzle Box before your burst window so its cast time does not steal Avenging Wrath time

Common Mistakes

FAQ

4 quick answers

Which Ret Paladin hero tree should I use?

Templar is currently recommended for both raid and Mythic+. Herald of the Sun remains viable, but Templar is the stronger default and gives you Hammer of Light after Wake of Ashes.

What is Ret Paladin's main stat priority?

Strength > Mastery >= Haste > Critical Strike > Versatility is the general Midnight order. Your exact gear can change it, so use a sim for real upgrades and gem choices.

When should I spend Holy Power?

Use Final Verdict for single target or Divine Storm for AoE at 5 Holy Power, or at 4 when an incoming Crusading Strikes auto attack would overcap you. Hammer of Light is also a five-Holy-Power priority in Templar windows.

What race is best for Retribution Paladin?

Dwarf is the leading Alliance recommendation because Stoneform can clear dangerous debuffs and bleeds. Tauren leads the Horde list. The output differences are small, so race utility and preference matter more than a small sim delta.

Guide Updates

  1. Jul 16, 2026Added the missing full Retribution guide with current 12.0.7 Templar builds, target gear, stats, gems, enchants, consumables, and rotation guidance.
Arena Talent Planning

Talents by enemy class

Pick an opponent to see the pressure your PvP build must answer. Named picks appear only in reviewed matchup plans; the baseline comes from this spec's current arena build when one is published.

Open full matchup guide
Their pressure

Grip setups, anti-caster pressure, and sustained melee uptime.

Talent focus

Mobility, anti-slow, and physical or magic mitigation.

Game plan

Keep an answer for grip-based isolation and do not spend movement before the Death Knight commits their control chain.

No reviewed PvP baseline is published for this spec yet. Use the live tree to apply the matchup focus above rather than treating a PvE build as an arena answer.

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