
Monstrous Roar
Atroxus roars, hitting every player with Physical damage that ignores armor, and the roar agitates a nearby poison pool so a Toxic Creeper emerges and fixates a player.
Treat every roar as a scripted damage event with a creeper attached, so pre-heal the group, then immediately swap all damage to the Toxic Creeper the moment it spawns.

Toxic Aura
In Mythic+ the Toxic Creeper radiates a toxic cloud that ticks Nature damage on players within 100 yards every half second for as long as it lives.
Kill the creeper as the absolute damage priority and have the healer commit a cooldown to each spawn, because there is no outranging a 100 yard aura and the ticks stack up fast.

Sickening Bite
The Toxic Creeper's bite makes its victim suffer 50 percent increased Nature damage for 5 minutes, and the effect stacks for the rest of the fight.
The fixated player and especially the tank must kite the creeper and never let it land a melee hit, because one stack makes every other ability on this fight hit half again as hard.

Poison Splash
Atroxus splashes poison globs around himself, hitting anyone struck for heavy Nature damage plus a damage over time effect, and each impact leaves a Poison Pool for one minute that applies Mind-Numbing Poison.
Dodge the falling globs during the channel and steer the fight away from the pools afterward, since the room shrinks each time and standing in a pool bleeds your Haste and your health at once.

Mind-Numbing Poison
DISPEL: POISONStanding in a Poison Pool numbs the player, reducing their Haste by 30 percent for 5 seconds on top of the pool's ticking Nature damage.
Do not stand in pools in the first place, and if someone does clip one, a Poison dispel removes the Haste drain so throughput does not collapse during a creeper burn.

Noxious Breath
Atroxus breathes noxious fumes in a frontal cone, hitting anyone struck for extremely heavy Nature damage.
The tank faces the boss away from the group at all times and everyone else stays strictly behind or beside him, because this breath will one-shot squishier players on higher keys.

Hulking Claw
DISPEL: POISONAtroxus delivers a massive Nature damage blow to the tank that leaves an additional Nature damage over time effect running for 10 seconds.
Tanks use active mitigation before each claw, and the healer dispels or aggressively heals the follow-up poison so it never overlaps a Monstrous Roar spawn window.