Opening position
Start on a chosen side of center and establish a healer-to-DPS triangle before trading cooldowns.
Symmetrical floor with central cover and broad side lanes.
A readable map that rewards simple fundamentals: protect healer line of sight and do not let a target pull you into an unhealable lane.
This is a durable orientation brief for the map's terrain and line-of-sight choices. It remains available, but is intentionally excluded from search until current-rotation research, mode-specific examples, and visual callouts have been source-reviewed.
Start on a chosen side of center and establish a healer-to-DPS triangle before trading cooldowns.
Hold a central-cover edge that sees the main lane. Move only far enough to deny control, then return to your reference point.
Pressure the target that leaves central support. Use side lanes to pull enemies apart, but reset before the healer loses central view.
A long side chase turns symmetry into a fight where only one healer can see the action.
If opponents always retreat to the same side, pre-position crowd control on that exit.
Review healer radius, triangle positioning, cooldown trades, roles, and class identities.
Build arena-target, focus, party utility, and stopcast controls that work when the map gets chaotic.