Reclaiming the Ruins
Where to go
Azuremyst Isle38.0, 78.2
Objective 1 of 5. 6 recorded spots; the furthest is 10% of the zone from this pin. The pin is a real recorded spot, not their average.
/way Azuremyst Isle 38.0 78.2verified. Transcribed from a primary source: a Blizzard post, patch note, or the game itself.client build 12.1.0.69587
Who gives Reclaiming the Ruins
0 recordsThe NPC, object, or item that starts this quest, with the first known coordinate when available.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Where to turn it in
0 recordsThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
Where to go
verified. Transcribed from a primary source: a Blizzard post, patch note, or the game itself.Read from the game client's own quest map tables on build 12.1.0.69587. These are the same positions your in-game map draws, not somebody's recollection in a comment.
- 1An objective across 6 spots
/way Azuremyst Isle 38.0 78.26 recorded spots spread across about 10% of the zone. The pin is the most central of them. - 2An objective across 7 spots
/way Azuremyst Isle 28.3 83.07 recorded spots spread across about 20% of the zone. The pin is the most central of them. - 3An objective across 6 spots
/way Azuremyst Isle 25.8 81.96 recorded spots spread across about 18% of the zone. The pin is the most central of them. - 4An objective across 7 spots
/way Azuremyst Isle 40.6 79.47 recorded spots spread across about 10% of the zone. The pin is the most central of them. - 5An objective across 8 spots
/way Azuremyst Isle 29.9 83.08 recorded spots spread across about 23% of the zone. The pin is the most central of them. - 6An objective at one spot
/way Azuremyst Isle 47.1 70.3
The faint marks are every other quest objective recorded in this zone. There is no zone artwork here, so they stand in for the coastline: quests only send you where the zone is walkable.
Standing there and seeing nothing?
- practice. Convention among strong players. Widely followed, but it is not a rule and it can be wrong.Open your own quest log map. If the game draws no marker there, you are not in the phase for it, and that is definitive. Trust the game over us, and tell us in the comments so we can record it.
What To Do
Complete the quest objective shown in your tracker in Azuremyst Isle, then return to the turn-in NPC.
Quest Text
While some may look at our current predicament as an unfortunate turn of events, I sense that we are here for a reason. The invisible hand of fate has pushed us in this direction. The reason why will become evident in time. To the west lies an ancient night elf city, now in ruin and overrun with naga. It would be remiss of me to sit idly by as the naga tainted my ancestral lands. You have shown yourself a capable {class}. Honor my people and cleanse the ruins of their unwelcome inhabitants.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Objectives and map pin
Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 9513 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.
Check it in game
Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “Reclaiming the Ruins” on the character you are logged into.
/run print(C_QuestLog.IsQuestFlaggedCompleted(9513))/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(9513))A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.
What people know about Reclaiming the Ruins
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 4,100
Comments
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