Spy Games
A verified Blizzard quest record. Use the archive brief, rewards, and linked research to finish it without losing your place.
What To Do
Complete the quest objective shown in your tracker, then return to the turn-in NPC.
Quest Text
The Alliance must've got wind of this meeting and they've sent SI:7 spies to try to listen in. The problem is, they're using some kind of gnomish tech to sneak past our detectors. One of our techs was able to put together something that should be able to neutralize whatever they're using, but the range is short. I'll need you to take it out into the field and look for evidence of SI:7 activity. Just mash the button on that thing when you think they're close, and it should zap 'em back into view.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Open the Wowhead page for coordinates, NPC spawn comments, cave entrances, and player-submitted route notes. WoW-God links out instead of copying community comments.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Build Spy Games together
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 6,800
- Money
- 23g 40s
Comments
Comments load when you reach this section.
Loading comments...