None Shall Escape
A verified Blizzard quest record. Use the archive brief, rewards, and linked research to finish it without losing your place.
Who gives None Shall Escape
1 recordThe NPC, object, or item that starts this quest, with the first known coordinate when available.
- General RakeraNPC #147075Nazmir · 58.0, 21.2
Where to turn it in
1 recordThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
- RokhanNPC #147233Nazmir · 58.0, 21.2
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
What To Do
Complete the quest objective shown in your tracker, then return to the turn-in NPC.
Quest Text
De Alliance are using de Dark Iron's mole machines to transport troops in and out of Zalamar. We need dose machines destroyed. We are going to establish Zalamar as our forward base to attack de Alliance's main fleet. Take out dem machines, den find Rokhan within Zalamar. He be tracking down where de Alliance general be hidin'.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Objectives and map pin
Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 54269 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.
Check it in game
Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “None Shall Escape” on the character you are logged into.
/run print(C_QuestLog.IsQuestFlaggedCompleted(54269))/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(54269))A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.
Build None Shall Escape together
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 6,800
- Money
- 23g 40s


Comments
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