The League Will Lose
A verified Blizzard quest record from Arathi Highlands. Use the archive brief, rewards, and linked research to finish it without losing your place.
Who gives The League Will Lose
2 recordsThe NPC, object, or item that starts this quest, with the first known coordinate when available.
- Druza NetherfangNPC #143381Arathi Highlands · 27.2, 29.8
- Druza NetherfangNPC #143388Dazar'alor · 51.8, 94.4
Where to turn it in
2 recordsThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
- Druza NetherfangNPC #143381Arathi Highlands · 27.2, 29.8
- Druza NetherfangNPC #143388Dazar'alor · 51.8, 94.4
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
What To Do
Complete the quest objective shown in your tracker in Arathi Highlands, then return to the turn-in NPC.
Quest Text
Even with the fall of Stromgarde, the League of Arathor continues to operate in the Highlands. The northern farmland will belong to the Horde. Go, and defeat the humans.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Build The League Will Lose together
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WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
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