Call to Arms: Drustvar
A verified Blizzard quest record from Drustvar. Use the archive brief, rewards, and linked research to finish it without losing your place.
Who gives Call to Arms: Drustvar
0 recordsThe NPC, object, or item that starts this quest, with the first known coordinate when available.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Where to turn it in
0 recordsThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
What To Do
Complete the quest objective shown in your tracker in Drustvar, then return to the turn-in NPC.
Quest Text
Its time to hit the Alliance at the source. Travel to Drustvar and slay every Alliance you find. It shouldn't be hard to find them in their own territory.
Plan the run before you travel
Drustvar belongs to the Battle for Azeroth archive. Start with its campaign track if this record is unavailable or the next step is missing.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Objectives and map pin
Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 52958 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.
Check it in game
Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “Call to Arms: Drustvar” on the character you are logged into.
/run print(C_QuestLog.IsQuestFlaggedCompleted(52958))/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(52958))A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.
Build Call to Arms: Drustvar together
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Comments
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