The Mystery of Dreyrgrot
A verified Blizzard quest record from Stormheim. Use the archive brief, rewards, and linked research to finish it without losing your place.
What To Do
Complete the quest objective shown in your tracker in Stormheim, then return to the turn-in NPC.
Quest Text
Well met, good chap! I was on my way to study the local murlocs when I stumbled upon these most peculiar ruins. Those pirates over yonder arrived first, and it appears they've unleashed some ancient evil. I would be remiss to let such an evil run rampant, but we should learn more of it before we proceed, lest we end up like those chaps. I spied the crew bringing back some tablets from the ruins. If you can bring them to me, I may be able to decipher the nature of this evil.
Plan the run before you travel
Stormheim belongs to the Legion archive. Start with its campaign track if this record is unavailable or the next step is missing.
Open the Wowhead page for coordinates, NPC spawn comments, cave entrances, and player-submitted route notes. WoW-God links out instead of copying community comments.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Build The Mystery of Dreyrgrot together
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 6,150
- Money
- 20g 22s
Comments
Comments load when you reach this section.
Loading comments...