Aman'Thul's Titan Archive · Quest record 25997

Dark Iron Scheming

A verified Blizzard quest record from Dun Morogh. Use the archive brief, rewards, and linked research to finish it without losing your place.

Dun MoroghAllianceLevel 1 - 30
Quest start

Who gives Dark Iron Scheming

0 records

The NPC, object, or item that starts this quest, with the first known coordinate when available.

The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.

Quest completion

Where to turn it in

0 records

The NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.

The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.

Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source

What To Do

Complete the quest objective shown in your tracker in Dun Morogh, then return to the turn-in NPC.

Quest Text

A cadre of Dark Iron spies have taken over Ironband's Compound to the south, beyond Helm's Bed Lake. The mountaineers are normally able to keep them from getting into Dun Morogh, but everything is in disarray right now. The Dark Iron dwarves would be fools if they didn't take advantage of the chaos. We have to find out what they're planning and stop them before they do any damage. Will you see if you can discover what they're doing down at Ironband's Compound?

Aman'Thul's field brief

Plan the run before you travel

Archive context

Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.

Stuck?

Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.

Group size

No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.

Use the evidence

Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.

Field notes

Objectives and map pin

Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 25997 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.

Have I done this?

Check it in game

Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “Dark Iron Scheming” on the character you are logged into.

Completion check
/run print(C_QuestLog.IsQuestFlaggedCompleted(25997))
Warband-wide check (11.0+)
/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(25997))

A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.

Community quest guide

Build Dark Iron Scheming together

Needs a walkthrough

Checking the community archive...

WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.

Rewards

Experience
4,100
Money
10g 50s

Reputation

+250 Ironforge
+250 Gnomeregan

More notable quests

Comments

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