Aman'Thul's Titan Archive · Quest record 1205

Deadmire

A verified Blizzard quest record from Dustwallow Marsh. Use the archive brief, rewards, and linked research to finish it without losing your place.

Dustwallow MarshLevel 15 - 30

What To Do

Complete the quest objective shown in your tracker in Dustwallow Marsh, then return to the turn-in NPC.

Quest Text

Deadmire is an ancient crocolisk in Dustwallow marsh. And it is his time to die. Old bones grind as he pulls his huge body through the swamp, and although he still moves with the strength and speed of youth, his aging body tortures the great spirit within it, a spirit whose flame will not waver. Yet now he lives in constant, maddening pain. You must end the life of this noble creature, {name}. You must lead Deadmire to peace.

Aman'Thul's field brief

Plan the run before you travel

Archive context

Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.

Stuck?

Open the Wowhead page for coordinates, NPC spawn comments, cave entrances, and player-submitted route notes. WoW-God links out instead of copying community comments.

Group size

No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.

Use the evidence

Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.

Community quest guide

Build Deadmire together

Needs a walkthrough

Checking the community archive...

WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.

Rewards

Experience
4,100

More notable quests

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