Oh, the Tangled Webs They Weave
A verified Blizzard quest record from Bloodmyst Isle. Use the archive brief, rewards, and linked research to finish it without losing your place.
What To Do
Complete the quest objective shown in your tracker in Bloodmyst Isle, then return to the turn-in NPC.
Quest Text
We don't dare abandon our post, or wander too far from Vindicator's Rest, {race}. The mutated creatures closest to the Vector Coil have been changed profoundly by energy leaking from the crystals. The mutated tanglers appear to have gained a certain degree of sentience. They've learned to create, set, and conceal vicious traps that can ensnare even the most careful warrior. We'll never be able to move against the Sunhawks if we're constantly forced to look underfoot. Attack the problem at its source, {name}.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Open the Wowhead page for coordinates, NPC spawn comments, cave entrances, and player-submitted route notes. WoW-God links out instead of copying community comments.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Build Oh, the Tangled Webs They Weave together
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WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 5,150
- Money
- 10g 50s
Comments
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