
Primordial Roar and Primordial Power
Healers and raidStack near center for efficient healing, resist the pull, and cover the impact. Treat every later Roar as a larger healing check because its persistent damage stack remains.
Failure: Scattered players miss healing, the knockback separates the raid, and unchecked Primordial Power turns later overlaps lethal.

Shadowclaw Slam
TanksTank A soaks the first two large impacts, then Tank B takes the remaining circles for that cycle. The central impact must always hit a tank.
Failure: An empty impact deals punitive raid-wide damage; sharing the first two hits spreads Smashed to the wrong player and breaks the swap plan.

Aftershock
EveryoneRead the expanding rings after every Slam and move into a safe band. Melee should use the impact center after it becomes safe rather than running through the whole pattern.
Failure: Crossing several rings or reacting late adds avoidable physical damage during an already heavy raid-damage window.

Blistercreep and Blisterburst
Fixated players and DPSDrag each fixate until the add touches its assigned crystal wall, then kill it while everyone exits the explosion. Balance deaths across left and right.
Failure: A death away from the wall wastes a limited add, leaves no escape lane for Void Breath, and creates dangerous floor pressure on Mythic.

Void Breath
EveryoneLook at the glowing hand and run to the opposite outer edge through a destroyed wall section. Commit early; the beam sweeps the arena and is not a mechanic to soak.
Failure: Breaking only one side makes the safe direction unreliable. Moving toward the glowing hand crosses the beam.