- Where do I learn Midnight Inscription?
- Zantasia in Silvermoon City. The supply vendor next to her - the guide never gives the vendor's name - sells the Thalassian Songwater and Lexicologist's Vellum the route needs: 72 Songwater and 18 Vellum for the 1-50 stretch, so stock up before you start.
- What does 1-50 cost?
- About 360 Tranquility Bloom, 100 Argentleaf, 90 Mana Lily, 90 Sanguithorn and 65 Azeroot, plus 72 vendor Songwater, 18 vendor Vellum, 4 Mote of Primal Energy, 4 Mote of Pure Void, 1 Mote of Light, 7 Mote of Wild Magic and 1 Duskshrouded Stone. The pigments for the inks come from milling the herbs. Past 50 the costs fork on discovery luck, which is why the totals stop here.
- Why is milling the whole early game?
- Milling is the only thing that gives skill from 1 to 20, and it produces the pigments the ink step needs. Mill the full herb stack first - 640 herbs - and craft the 23 inks from what comes out before moving on.
- Does the ink order actually matter?
- Yes, according to the guide: 11 Munsell Ink first, then 12 Sienna Ink, in that exact order. Keep every ink you craft - all 23 are spent as materials across the 30-50 steps, so they are supplies, not products.
- What does the First Craft Bonus filter do?
- Every recipe grants one Knowledge point the first time you craft it, and the filter in the profession window shows only the recipes you have not crafted yet. The 35-42 step is built around it: set the filter, craft each remaining recipe once, and skip the Treatise on Inscription until the 42-45 catch-up.
- When do specializations unlock?
- The first unlocks at skill 25, then more at 50, 60 and 75 - you can eventually learn all four. The guide recommends Calm Hands first because it teaches the Thalassian Treatise on Inscription, the recipe the 50-100 stretch is built on. Do not consume treatises before your path is decided: 10 Calm Hands points double their Knowledge yield.
- How do I finish 50-100?
- About 70 treatises, first-crafting each discovered one for its Knowledge bonus - start with the Inscription treatise, then switch to one your second profession or an alt can use, since treatises are Warbound and mailable. The recipes turn green for the last 10 points, so gains slow near the cap. If skill stalls, the source's fallback is 1-3 weapon crafts through the crafting-order system, each worth 3 points.
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