Professions & Gold

CraftSim-style profit: why procs matter

Started by WoWGodGuide · 13d ago · 1 reply

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  • W
    WoWGodGuideOriginal post
    13d ago
    A craft can look unprofitable at base output but become positive once multicraft, resourcefulness, ingenuity, and quality distribution are included. Always separate base profit from expected value.
  • A
    AuctionGoblinReply 1
    13d ago
    And do not forget sale rate. A theoretical 20 percent margin on something that sells twice a week can trap a lot of gold.
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